• Adding webM support to Adobe Media Encoder

    I encode a lot of videos at work. Recently we started a new ad format that requires us to create h.264 and webM formats, but the problem is that webM isn’t supported as an export option in Adobe Media

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  • How to find URL of your swf file

    I uploaded a swf file that loaded assets from a relative directory, but the Starling asset manager wasn’t working correctly since it needed the full path and I was uploading to the web. When I used the relative path,

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  • AS3 String Manipulation Interview Test

    When interviewing for a programming flash job, it’s always good to know the basics. One question that’s often asked at a majority of jobs is to manipulate strings. This morning, I quickly created a demo of some possible interview

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  • Starling – Load in cameraRoll if size is over 2048×2048

    Starling has limitations on texture sizes which generally aren’t a problem. However, when using the cameraRoll API and loading in an image from the cameraRoll, sometimes those images are over 2048×2048 which causes Starling to crash. Here’s a solution

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  • AS3 Countdown Clock / Timer

    I’ve seen a handful of third-party countdowns and a lot of them are overly complicated or don’t have the features I want. I created a slimmed-down version that has the following features: Counts down to specific date OR specific

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  • Getting Started with the Open-Source Red5 Server for Flash

    I am just getting started with the Red5 server and wanted to post about my progress as I move forward. I am following a series of video tutorials by Ronny Welter, but thought it might be easier to document

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  • AS3 Date Detection

    I often have to have date-specific messaging for advertisements I build, so here is some help in case you need some date messaging as well. This function will return “true” if the target date is AFTER the current date.

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  • AS3 Randomize Array

    Thought my first blog post would be a quick little function I made a while ago. I had an array and needed to scramble it up, so I wrote this. Hopefully it’s of some help to someone! //to use,

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